Battlezone 2 odf files11/7/2022 ![]() ![]()
#Battlezone 2 odf files manual* Updates to the manual (located in the Extras folder where BZ2 is installed to) to give updated and more accurate information * Ability to rotate buildings (on 90-degree increments) for even more base-building fun * New BZ2 editor screen layout files contributed by testers to expose more functionality that was already there. * Several additional security measures to make cheating in multiplayer much more difficult deliberate remote crashing of games should be fixed. As of 1.3TechAlpha5, there are 20 classic & additional IA maps, and over 100 classic & additional MP maps installed. * Over 50 additional Instant Action & Multiplayer maps by several mapmakers within the BZ2 community, and tweaks to some existing maps to reduce bugs. * Strategy-CTF game mode - capture a goal, tug it back to your recycler to win, on 6 classic maps. ![]() ![]() * Bots in DM, and some additional DM gameplay modes. * Many more pregame options for IA, DM, Strat & MPI games (feature available to MODs to define custom options pages on a per-map basis) * Enhancements to many parts of the game, including AI, craft handling, etc. Resyncs should be reduced in general, units (human & AI) should warp less online * Various lagout bugs in network games should be drastically reduced. * Support for Ogg Vorbis compressed sounds - similar to mp3 files, but with higher quality. #Battlezone 2 odf files driverNote: not all sound cards on the market support that many channels if the driver on your system notes a limit under 64, BZ2 will use that instead. * Redone audio system that supports far more channels (up to 64) and DirectSound3D for a far more immersive experience. For Vista/Win7, should fully support being installed to paths with unicode, has high-resolution icon for Windows Explorer Limited WINE testing has been done as well. Should work on Vista without requiring Administrator access. * Developed/Tested on Windows 2000/XP/Vista, for much better compatibility out of the box. Many MODders have been among 1.3 beta testers, and have been working to take advantage of the new features. #Battlezone 2 odf files mod* Much greater MOD (game modification) support, allowing up to 26 total races to be active at once. (Note: other music needs to be user-supplied.) ogg files to the right place and the right name. You can also set up a random playlist of music to be played ingame, if you copy in. * Music from the BZ2 CD is now distributed with this patch, in ogg vorbis format, allowing for better performance. DXT Textures are supported to more efficiently use graphics card memory. New DirectX features like fullscreen antialiasing (or multisample antialiasing) are supported to improve visual quality. Hardware transform & lighting is now supported, allowing a lot of work to be offloaded from your CPU and onto your graphics card. * Updated graphics engine that uses (and requires) DirectX 9.0c for the best balance of compatibility and speed. #Battlezone 2 odf files PatchThere are more details about the unofficial patch here, but the main points are summarised below for your endless convenience: I'm too much of a coward to go up against guys who've been playing the game solidly for ten years.Īpologies if BZ2's continued support is old news to you, but I was surprised and pleased to hear the old man still has so much blood in him. I'm not quite sure which frighteningly wobbly tower of CDs in my bedroom contains BZ2, so I can't attest the efficacy of the changes myself, but the key points of 1.3 in general (beta 5.1 specifically brings performance improvements are bugfixes) an updated graphics engine that supports DIrectX9, hardware transform and lighting and anti-aliasing - in other words, a better-looking game and one that barely troubles CPUs.Īlso, a shedload of new multiplayer maps and tweaks - which is an aspect of the game I confess I've never dabbled in. Ten years on from the game's release, patch 1.3 beta 5.1 (crivens) has just hit. #Battlezone 2 odf files updateThe unofficial 1.3 patch for what was once an infamously buggy affair was originally created by two Pandemic chaps, and they've continued to update it even as they spend their day working on other games. While it's admittedly an acquired taste, it's one of those games I regularly bust out whenever I feel a spot of joystick nostalgia, alongside Crimson Skies and Mechwarrior 4. This took me by gentle surprise: ongoing fan patching of Pandemic's seminal but rarely namedropped 1999 RTS/FPS/tank 'em up Battlezone II. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |